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UX Designer - Master’s Thesis (LAB UAS) | Hobbly Technologies Ltd | 12/2025 - 06/2026
Designed a gamified card-deck-style element for Hobbly’s mobile application selection process, from the initial concept through prototyping and stakeholder presentations. Planned and conducted usability testing, then analyzed the results to refine the design. The findings showed that the element made the selection process easier, faster, and more enjoyable, while also supporting focus and reducing cognitive load.
UX Design
Prototyping (Figma & Figma Make)
Usability testing
User research: planning, execution & analysis
Qualitative & quantitative data collection
Semi-structured interviews
Thematic analysis
Iterative design process
Company collaboration
UI/UX Designer | Psyche's Royale Gaming ry - Alt Zone Game Project | 11/2024 - 04/2025
Independently created the original design system and on-screen usage guide, which other designers then built on, adjusted, and added to as the team scaled up, keeping several designers' work consistent throughout. Led the design team by coaching through questions rather than handing out answers, and kept the site's direction consistent so the project could keep moving toward a finished version.
UI/UX Design (web & mobile game)
Sitemap design
Navigation design
Team leadership & mentoring
Design system
Prototyping
Cross-functional collaboration
Design workflow / process setup (GitHub)
Micro-interactions & animation
Teaching & onboarding (Figma, design system)
Interior Architect and Furniture Designer | Studio Bergroth Ltd. | 2015 (trainee), 2016, 2018 - 2024
Contributed to around 67 interior architecture projects 7+ years, working primarily on drawings, material and furniture selection, and client presentations within a two-person team. Longest-running client relationship spanned five years (2018–2023) and included documenting and cataloguing over 300 distinct furniture types across three city-block properties for Helsinki's city executive office.
Floor plans & technical drawings
Furniture design
Material & furniture selection
Lighting, kitchen & bathroom design
Stakeholder communication
Public & private sector spaces
Furniture & asset documentation
Renovation & space planning
Iterative design process
3D modeling
Space measurements & site visits


